Media resources / updated October 16, 2026

Neon Lastlight
Press kit.

Everything published so far about Neon Lastlight, in one place. This page is updated as the project reaches each stage.

Private testing · no release date announced

Neon Lastlight 4.80 desktop Unreal capture with compact HUD and water recovery preview
Current 4.80 desktop Unreal capture; not a phone screenshot. Key art: actual desktop Unreal gameplay preview. The full-size file is available below.

Fact sheet

Title
Neon Lastlight
Developer / publisher
Syndicate Hub LLC, Brighton, Colorado, United States
Platform
Android (planned Google Play release)
Engine
Unreal Engine
Genre
Survival crafting shooter, single-player
Status
Private testing, version 4.80.0
Availability
Not publicly downloadable. No release date announced.
Business model
Free download planned, with an optional battle pass of US $2.99 per six-week season. No purchases are active in the private build.
World
Seven connected wilderness regions with a seven-chapter opening campaign
Press contact
syndicatehubllc@gmail.com with "Neon Lastlight press" in the subject line

Approved descriptions

Short

Neon Lastlight is an Android survival crafting shooter in private testing: gather resources, build a base, craft stronger equipment and recruit survivors across seven connected wilderness regions.

Long

Neon Lastlight is a single-player survival crafting shooter built in Unreal Engine for Android. Players explore a connected forest wilderness, harvest trees, stone, fiber and iron, and turn what they carry home into walls, workbenches and forges. As regions grow harsher, better preparation matters: the Expedition Planner reports level recommendations, travel readiness and suggested supplies, and the workshop queues rations, clean water and medwraps for the next run.

Survivors recruited in the field can follow a player into danger or work at the base, gathering, repairing and assisting construction. The opening campaign, The Last Signal, is told across seven chapters. The project is currently in private testing and is not publicly downloadable.

About the studio

Syndicate Hub LLC is an independent multi-venture company that builds and operates software, AI tools, interactive apps, commerce channels and original media. Neon Lastlight is one of several games and applications developed in-house. The company is based in Brighton, Colorado, United States.

Assets

One image is published for media use: the 1600 × 900 gameplay render shown above. It is an actual desktop Unreal gameplay capture; it is not a concept render or a marketing composite. No screenshots, logos or video files beyond this image are published yet.

Using the name and artwork

Media contact and review access

Write to syndicatehubllc@gmail.com with "Neon Lastlight press" in the subject line. Include your outlet, the format you are working in and your deadline.

Review builds and interview requests are not available yet: the game is still in private testing and no public build exists. We will publish a press note here when that changes.

Documents and downloads

The Haven Library

Version 4.37 adds six short Field Tales and six longer Haven Chronicles, with 5,983 words of original, AI-assisted fiction. In-game reading offers text sizing, focus view and session-only page positions. Stories expand the setting and do not add playable campaign acts or paid rewards.

Read the story collection

People behind the signal.

Version 4.38 adds eighteen branching written conversation scenes with Mira, Blake and Rowan, connected to the twelve included stories. Optional fictional reflections deepen the setting without changing combat, resources, recruitment or paid progression.

Explore Survivor Voices

A trail worth returning to.

Version 4.39 adds The Broken Crossing: accept Blake's request at Home, survey a Pine Reach trail, repair it with carried materials and report home. Completion restores a decorative crossing and Haven route board, and unlocks three one-time supply requests. Safe returns also offer an optional campfire conversation. Purchases remain disabled in the private Android build.

Read the mission, costs and reward limits